Course

Pre-Visualization (Pre-Viz) Using Unity (Beginner)

This beginner-level course introduces students to the fundamentals of Pre-Visualization (Pre-Viz) using Unity, a real-time 3D engine widely used in filmmaking, animation, virtual production, architecture, and game development. The course focuses on using Unity to create pre-visualized scenes that help directors, cinematographers, designers, and production teams plan shots, camera movements, lighting, and scene layouts before actual production.


Students will learn the Unity interface, scene creation, asset management, terrain creation, lighting, cameras, animation basics, timeline, Cinemachine, and simple real-time rendering techniques. Through hands-on exercises and mini projects, participants will develop pre-visualization sequences that demonstrate storytelling, camera planning, and virtual scene development.


By the end of the course, students will be able to create simple pre-visualization scenes and cinematic sequences using Unity's real-time workflow.

  • 27th July, 2026 + 9 more
  • 7:00PM – 8:00PM
  • English

Course structure

Topics Covered

Introduction to Pre-Visualization, Unity Interface, Project Setup, Navigation, Scene View


Practical Exercise

Create your first Unity scene

,

Topics Covered

GameObjects, Transforms, Hierarchy, Prefabs, Asset Import


Practical Exercise

Build a simple indoor environment

,

Topics Covered

Terrain Tools, Materials, Textures, Environment Design


Practical Exercise

Create an outdoor landscape

,


Topics Covered

Lighting Basics, Skybox, Reflection Probes, Light Baking


Practical Exercise

Set up realistic lighting for a scene

,

Topics Covered

Camera Fundamentals, Camera Angles, Composition, Cinemachine Introduction


Practical Exercise

Create cinematic camera shots

,

Topics Covered

Timeline Basics, Camera Animation, Object Animation


Practical Exercise

Animate a simple cinematic sequence

,

Topics Covered

Character Import, Character Placement, Navigation Basics


Practical Exercise

Stage a scene with animated characters

,


Topics Covered

Basic Visual Effects, Audio Integration, Scene Optimization


Practical Exercise

Add environmental effects and sound

,

Topics Covered

Storyboarding to Pre-Viz Workflow, Shot Planning, Scene Sequencing


Practical Exercise

Develop a short pre-visualization sequence

,

Topics Covered

Final Project, Rendering, Presentation, Portfolio Review


Practical Exercise

Present a complete cinematic pre-viz project

Who is this course for?

This beginner-level course is designed for students, aspiring filmmakers, animators, game designers, architects, multimedia professionals, and content creators who want to learn pre-visualization using Unity. It is ideal for anyone interested in planning cinematic sequences, virtual production, scene layout, camera blocking, and storytelling in a real-time 3D environment. No prior experience in Unity or game development is required, making it suitable for beginners with basic computer skills and an interest in filmmaking, animation, or digital content creation.

What you'll need

Participants should have basic computer literacy and familiarity with Windows or macOS. No prior experience in Unity or programming is required. A laptop or desktop computer capable of running Unity, with the latest version of Unity Hub and Unity Editor installed, is recommended for hands-on practice. A creative mindset, an interest in filmmaking and 3D visualization, and a willingness to learn are all that is needed to get started.

After the course you'll be able to

  • Create basic pre-visualization scenes using Unity.
  • Build and organize 3D environments for storytelling.
  • Plan cinematic shots using virtual cameras.
  • Use Cinemachine to create dynamic camera movements.
  • Animate scenes using Unity Timeline.
  • Design simple real-time lighting setups.
  • Create storyboard-based cinematic sequences.
  • Export pre-visualization videos for presentations and production planning.
  • Develop a beginner-level pre-viz portfolio.
  • Build a strong foundation for advanced learning in Virtual Production, Real-Time Filmmaking, XR, and Unity Development.

Dates

  1. 127th July, 20267:00PM – 8:00PM
  2. 228th July, 20267:00PM – 8:00PM
  3. 329th July, 20267:00PM – 8:00PM
  4. 430th July, 20267:00PM – 8:00PM
  5. 531st July, 20267:00PM – 8:00PM
  6. 61st August, 20267:00PM – 8:00PM
  7. 73rd August, 20267:00PM – 8:00PM
  8. 84th August, 20267:00PM – 8:00PM
  9. 95th August, 20267:00PM – 8:00PM
  10. 106th August, 20267:00PM – 8:00PM

About the teacher

Sarathkumar N. is an Animation and VFX educator with over 22 years of industry and academic experience. As the Founder & Director of Precise Creative Studios Pvt. Ltd. and having worked as a Director – Education & Skilling at ABAI, Bengaluru, he specializes in industry-focused training, curriculum development, and mentoring students to build successful careers in Animation, VFX, Motion Graphics, and digital media.

₹3,000
Course